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*Claw or capsule machine for collectibles?

ForumsSuggestions and Ideas → *Claw or capsule machine for collectibles?

*Claw or capsule machine for collectibles?

#192616 Posted on 2018-10-28 13:59:50

This could be an alternate way to get plushies or other collectibles, but they could also dispense treats or other items like backgrounds. The claw machine could be in the games tent or the capsule machine could be a part of the general store.

Last edited on 2018-11-04 at 13:32:12 by River


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#192673 Posted on 2018-10-28 20:50:41

I think it'd be really neat if all of the decorations/plushies/collectibles were separated into categories. Each time you play, you can pick one of the categories and will get an item from the category you selected. Rarer items would have a much lower chance of dropping. Regular members can play the game once every two hours, while deluxe members can play every hour. Each time you play during the same day, the price of it doubles, but the chance of getting a rare increases. It starts over at the base time at the next rollover.


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#192680 Posted on 2018-10-29 02:03:38

I support this but only if the plushes that are rare now have a very low chance of dropping. I'd hate to see a Christmas/Valentines plushy situation. 


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#192683 Posted on 2018-10-29 04:57:45

Rather than an hour or two to replay, since all the current games have a limited amount of times you can play them, I'd support  5 to 10 tries per game day, with no difference between deluxe and basic. With unlimited tries it'd become a huge money sink and most likely not worth the payoff (and only encourages a form of gambling, which I don't think is appropriate for the ages this game is produced for). 


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#192686 Posted on 2018-10-29 06:33:15

Good point, Maple. I didn't think of that. No need to encourage gambling.


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#192687 Posted on 2018-10-29 08:37:02


I support this but only if the plushes that are rare now have a very low chance of dropping. I'd hate to see a Christmas/Valentines plushy situation. 

I agree, the amount of black pony and unicorn plushies that people get have reached the point where people are just giving them away. Perhaps the rarity on those two plushies should be increased a little as well, since it's pointless to have more then one.

Rather than an hour or two to replay, since all the current games have a limited amount of times you can play them, I'd support  5 to 10 tries per game day, with no difference between deluxe and basic. With unlimited tries it'd become a huge money sink and most likely not worth the payoff (and only encourages a form of gambling, which I don't think is appropriate for the ages this game is produced for). 


Absolutely, I'd hate to see this game go down the path of a certain other horse game. (I don't know if I am allowed to mention names here. That game also has things to get children to gamble away real money, not just in-game currency.) 


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