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*Personalities (2nd Edition)

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*Personalities (2nd Edition)

#150786 Posted on 2018-02-15 19:27:42

For what Rainy said, maybe they

Last edited on 2018-02-15 at 19:28:01 by Midnight Outlaw


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Midnight Outlaw
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#151047 Posted on 2018-02-16 16:33:06

I would personally love to see this implemented! Although it doesn't affect anything, it would still be nice to get "closer" with your horses and have each be different in ways other than their markings and coat. There are of course some loopholes, but this is obviously just an idea so it's to be expected. But I think that in the end this wouldn't be something bad to include in the game, and like I said before it would help to differentiate


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#162390 Posted on 2018-03-22 13:11:54

I would like to see this implemented, it sounds very fun and cute c:


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✧ io
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#184117 Posted on 2018-08-13 03:53:59

For me this is useless for now,  unless it would be the way Syrien wrote. It should be less then 5 though, like 3. And it would be good to add those bonuses for riding schools, like more money and double treats, leisure riding like more turns, more money and maybe just a bit higher chance for Peppermints. One of them could make a favorite treat for this particular horse always free (normal treats, not cubes or mints), maybe if the orchards will be added some trait can give to the owner 1 treat more from the harvest per unlocked horse having this trait. Or some trait can give some bonus for selling items in the store, like 1 EVD per item per horse. And traits should be definitely hereditary, never ever random, cause in real life it's never random. 
BUT! It shouldn't be added before bigger problems won't be solved.


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Carin Ravensdale
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#184126 Posted on 2018-08-13 08:16:55

I like this idea, it’s very interesting. 😎😄


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🌴CW Rescue Center🌴
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#269744 Posted on 2023-06-28 13:03:09

NO SUPPORT. 
If they don't have any roles in the game and showing, why waste time on implementing them? I rather the time be invested in something more meaningful and have an impact on the actual gameplay. 

The current text flavor is an annoyance, IMO. I do not need more of it. As long as the personalities have no meaningful role in the game, I am going to assign the personalities to my horses based on my wishes. I do not want a game to force a personality on my horse. I am the one who gets to decide if Valentino II is a rebel. The last thing I needed is receiving a text flavor that make no sense for a rebellious horse. I also do not need a game randomly assigned Valentino II as a good horse when I already pictured him as a rebel.

Just let us use our own imagination instead of forcing it on us.

Last edited on 2023-06-30 at 11:47:35 by Lucia


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#270220 Posted on 2023-08-29 20:59:36

Why not sassy, because all my foals like to try and wave their brushes around and try to brush me instead or they do something that is typically sassy like a snort when about something a sassy/playful would be a nice add


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Ardeth Bay is a Babe
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